4 Min Read GRUVE Lab A bright, colorful, cone-like shape is viewed in a CAVE environment.  The three side walls and floor are all screens and display this vibrant visualization. The CAVE in the GRUVE Lab is capable of running highly immersive VR experiences through powerful projectors, mirrors, an infrared motion tracking system, and active-shutter glasses. Credits: NASA About The GRUVE (Glenn Reconfigurable User-Interface and Virtual Reality Exploration) Lab is located within the GVIS Lab. It is home to the CAVE, which is predominantly used for mission scenarios and to tour virtual environments of NASA facilities.

Three men wearing headsets and holding controllers stand in a bright room that shows a 3D visualization.  The walls around them and the floor beneath them are screens and display a VR version of a real NASA facility.GRUVE Lab VisualizationUsers virtually explore a facility at NASA’s Glenn Research Center in Cleveland.NASA A man wearing a headset gestures towards a colorful 3D visualization.  He stands in a CAVE environment, so the walls around him and the floor beneath him all light up to display this VR experience.GRUVE Lab DemonstrationA user analyzes a visualization of a prototype structure.NASA Two men and a woman all wearing headsets stand in a bright room viewing a NASA aeronautics visualization.  The walls around them and the floor beneath them all light up to display this VR experience.GRUVE Lab VisualizationA user analyzes a visualization of a prototype structure that will be used for a fire experiment on the Moon.NASA A woman wearing a headset stands in the center of a brightly-colored 3D environment.  The walls around her are screens and the floor beneath her display this detailed visualization.GRUVE Lab VisualizationA Graphics and Visualization Lab (GVIS) intern in the Cave Automatic Virtual Environment (CAVE).NASA A man wearing a headset stands in a room of screens that display a virtual visualization of a NASA facility.  Another man stands off to the side.GRUVE Lab TourA user takes a virtual tour of a facility at NASA’s Glenn Research Center in Cleveland.NASA How GRUVE Works GRUVE allows multiple people to view a visualization in 3D together. These visualizations include 3D models of NASA facilities and intricate images created from collected data. 

Powerful projectors and mirrors, in combination with an infrared motion tracking system and active-shutter glasses, allow viewers to view 3D models and data in perfect perspective. 3D models effectively pop off the screen and remain proportional no matter where the user with the pair of tracking glasses moves in the environment. 

The CAVE can be driven by either a Windows or Linux computer system, enabling the team to use the best environment for a given problem and software tool. 

This diagram shows a to scale man standing in a CAVE environment.  He is surrounded by three walls around him, two projectors and two tracking cameras above him, and two mirrors hidden behind the walls.The CAVE setup immerses the user in 3D visualizations through walls on all sides, projectors from above, tracking cameras, and mirrors hidden behind the facade.Visbox, Inc. Benefits of GRUVE The CAVE’s technology provides a unique advantage for researchers, scientists, engineers, and others. Seeing and analyzing forces and data that would otherwise not be viewable to the human eye allows the observer to understand their subject matter in more detail. 

Benefits of GRUVE to research include: 

Providing an immersive environment: with large screens to fill peripheral vision and stereoscopic projection for a real sense of three-dimensional space, more parts of the brain are engaged, and the user is better able to understand problems and solve them faster  More effective collaboration: the ability to see each other in the virtual reality environment makes GRUVE better for collaboration than traditional VR technology  Seeing complex data and flows in 3D: this makes it easier for both experts and non-experts to understand the data  Providing greater resolution and larger display size: this allows details to be displayed without losing their context  Delivering faster and more accurate manipulation and viewing of models, including CAD data, with fewer errors: this results in a faster time to market and less re-work  All members of NASA Glenn may use GRUVE for their projects.

Applications of Immersive 3D Environments Fluid dynamics analysis (CFD)  Point cloud data, e.g., LiDAR  Virtual design reviews  Virtual manufacturing testing  Computer Aided Design (CAD)  3D imaging data  Training and education  Virtual procedures  Biomedical research  Molecular dynamics  Virtual building walkthroughs  Showroom “theater”  Education and outreach  Building Information Management (BIM)  Big data and data mining  Cybersecurity data analysis  Safety systems analysis  Microfocus CT scan data  Electron microscopy  3D photos and videos  Data Types Supported Point cloud data  Volume data  Computational fluid dynamics (CFD)  Computer Aided Design (CAD)  Molecular dynamics  GRUVE Hardware  Linux CAVE node  Windows 10 CAVE node  CAVE wall  Stereo glasses  Audio system  Tracking system  Wand  Software Available in the GRUVE Lab  The Windows node attached to the GRUVE Lab runs middleware software, which enables Unity-developed applications to run in the CAVE. This greatly expands the number of VR applications that can be run.  Vrui VR Toolkit-based applications such as LiDAR viewer and 3D visualizer  VMD – Visual Molecular Dynamics  ParaView  COVISE– Collaborative Visualization and Simulation Environment Other Visualization Devices The GVIS Lab maintains a large collection of computing, visualization, and user interaction devices including: 

Virtual reality display devices  Head-mounted displays  Room-scale CAVE  Augmented reality head-mounted displays  3D displays  Psuedo-3D displays  Pepper’s Ghost display  Persistence of Vision (POV) LED display  Light field technology- based displays  Projection devices for projected AR  Natural user interface devices  Hand gesture recognition devices  Motion capture devices  Cameras for mixed reality  Computing hardware  High-end laptops  High-end desktops  High-end tablets and smartphones  Cameras  Stereo 3D camera  180/360 camera  Flight simulators  3D printers  All these devices are available for employees to try and test for possible application to their work. 

A girl wearing a VR headset and holding a controller in her hand gazes at a 3D environment of a wind tunnel facility.  The walls around her and the floor beneath her are screens and display parts of this visualization.A Graphics and Visualization Lab (GVIS) intern in the Cave Automatic Virtual Environment (CAVE).NASA Contact Us  Need to reach us? You can send an email directly to the GVIS Team (GRC-DL-GVIS@mail.nasa.gov) or to the team leader, Herb Schilling (hschilling@nasa.gov). 

Share Details Last Updated Jul 23, 2025 LocationGlenn Research Center Related TermsGlenn Research CenterNASA Centers & Facilities

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